Visionary Creations®

Studio

An in-house team of makers producing 3D, film, motion and brand work for clients who need volume without losing the look.

By the numbers

12
Years operating
40+
Artists in house
1,200
Renders per month
25
Countries served
48h
Typical first look
2
Revision rounds included

Capabilities

3D / CGI

Product, environment and character work, from a single hero render to a catalogue of several hundred variants driven off one master scene.

  • Product visualisation
  • Environment build
  • Look development
  • Render pipeline

Video Production

Shoot through delivery, including multi-crew series where every film has to come back matching the same locked look.

  • Direction
  • Production
  • Edit
  • Colour

Motion Graphics

Motion delivered as a system — timing, easing and entry rules with templates — so an in-house team keeps producing on-brand after we leave.

  • Motion systems
  • Title design
  • Animation
  • Compositing

Brand & Design

Identity work that ships as rules and components rather than as a folder of finished files.

  • Identity
  • Design systems
  • Art direction
  • Guidelines

AR / VR / XR

Real-time pieces built to a frame-rate budget on the hardware they will actually run on, including unattended installations.

  • Real-time
  • Installations
  • WebGL
  • Multi-projector

How a project runs

  1. 01

    Brief

    Scope, references and success criteria agreed in writing before anything is produced.

    Response within 24h
  2. 02

    Concept

    Direction proven on a small slice of the work — one frame, one shot — before the volume starts.

    First look in 48h
  3. 03

    Production

    The bulk of the work, with progress visible to you continuously rather than at milestones.

    Daily builds
  4. 04

    Review

    Two rounds of revisions are included and expected. Further rounds are quoted, never silently absorbed.

    2 rounds included
  5. 05

    Delivery

    Masters in the formats you asked for, plus the project files, so nothing is locked to us.

    Source files included

Tooling

3D

  • Blender
  • 3ds Max
  • V-Ray
  • Houdini

Real-time

  • Unreal Engine 5
  • Three.js
  • TouchDesigner

Post

  • After Effects
  • Nuke
  • DaVinci Resolve

Design

  • Figma
  • Illustrator
  • Photoshop

Ways to work together

Project

A defined deliverable with a fixed scope and a fixed price. Best when the brief is already clear.

Fixed scope · fixed fee

Dedicated team

Named artists reserved for you across a run of work, working to your pipeline and your review rhythm.

Monthly · min. 3 months

Retainer

A block of hours each month for continuous output, with unused hours rolling once.

Hours per month

Working with us

Contracts
NDA and full IP assignment on signature
Overlap
4 hours with CET, 3 with EST
Channels
Slack, Frame.io, shared drive of your choosing
Security
Per-project access, no shared credentials