3D / CGI · Motion Graphics
Million Piece Mission
A crowd-assembled sculpture rendered one contributed fragment at a time.
- Client
- Placeholder Client
- Year
- 2025
- Role
- 3D Production, Post
Challenge
Every contributor had to see their own piece in the finished sculpture, which meant the render could not be baked once and reused.
Approach
We built a procedural assembly rig so a single scene description could resolve to any arrangement of fragments, then rendered variants on a queue.
Outcome
Delivered a launch film plus a per-contributor render pipeline that kept producing frames long after the campaign shipped.
Credits
- Direction
- Placeholder Name
- Lead 3D
- Placeholder Name